GameHobby.net

Last update 12-Nov-2008

Home


Subject Index
Photo Gallery
GW Product History
House Rules
Trade List
Cool Links
Scuba Pics
Micah's Painting Service
Select Issue  Go

gamehobbyist@yahoo.com
Back Home Next

White Dwarf Magazine

Issue 314 - March 2006

White Dwarf Issue 314 UK Cover
UK Cover

White Dwarf Issue 314 US Cover
U.S. Cover

Warhammer Fantasy Battle
  • Secrets of the Runes: One of the defining features of the Dwarfs army is their access to magical runes. Picking the right runes for the right job is important to any Dwarf army selection.
  • Out of the Mouths of Thanes: With the recent release of their new army book, Dwarf generals will need to re-examine their tried and tested stratagems. Three veteran Dwarf players talk about their armies and how they are affected by the new rules.
  • Fire Power: Artillery plays a vital role in most armies, barraging the enemy line from the other side of the battlefield. Of course, the Dwarf general has added advantage of choice – not only are there Cannons and Bolt Throwers, there’s the Organ Gun, Grudge Thrower and the Flame Cannon.
  • Painting Dwarf Slayers: Slayers are one regiment that stands out amidst the mass of iron and beard of a Dwarf army, probably because they sport bright orange mohicans and go semi-naked!
  • Unbreakable: Phil Kelly takes a look at the Unbreakables, that elite cadre of Warhammer troops who will never break, not even if there’s only one of them left and he’s duking it out with a Bloodthirster.
  • Warhammer Chronicles: The Revolting Moot: In early 2502, the Electors of Stirland and Averland pledged their armies to a campaign against the Goblin Warlord Nhobgarg whose army was gathering in the Worlds Edge Mountains. The only snag was how to join the two state armies together, a problem that Marius Leitdorf, Elector of Averland, solved by seeking permission from the Moot’s Elders to build roads through their territory.

10 - Battle Under the Earth
Dwarfen terrain projects, an underground scenery generator, and a mini battle report

18 - Lords of the Karak Ankor
Updated rules for classic Dwarf special characters
**Expanded Article - Burlok Damminson, Kazador, Kragg the Grim, Ungrim Ironfist, Garagrim Ironfist, Alrik Ranulfsson**
**Online Store - Dwarfs**

22 - Scenery Workshop: Building a Dwarfen Hold
Terrain-building instructions and a sneak peek at this year’s U.S. Games Day display table
**Expanded Article - Games Day 2006**
**Expanded Article - Making a Dwarf hall**

30 - Modeling Masterclass: Building a Dwarfen Oath Stone
Tips for modeling this new upgrade for Dwarf characters

34 - From Concept to Reality: Grand Army of Cathay
Showcasing the latest mad conversions from prolific modeler Dave Taylor
**Expanded Article - Cathay models, army list and background information.**

40 - The Way of the Necrarch
Tactics for the armies of the creepiest of Vampire Counts

44 - Painting Showcase
Featuring models from last year’s French Grand Tournament


Warhammer 40,000
  • Marshals of the Black Templars: The Marshals of the Black Templars are among the most fearsome warriors of the Adeptus Astartes, leaders of exemplary zeal and proven courage. Graham McNeill delves further into the history of some of the most illustrious.
  • Chapter Approved: Creature Feature: Way back in White Dwarf 292, the Games Development scriveners were allowed out of their cells and given free reign to create whatever beasties, critters and nasties their fevered little brains could imagine. The results ranged from Enslavers to Barking Toads. The time has come once more to let the Games Developers run free in the sun as nature intended...
  • Creature Feature Missions: These missions use the Standard Force Organisation chart, so you can use your normal army in them. The player controlling the creatures isn’t constricted by the Force Organisation chart – they can take as many beasts as they like, up to the agreed points limit for the game.
  • Tactica: Lords of Death: With only one HQ choice and one Troops choice available, the core of any Necron army is all but set. Furthermore, few squads have weapon options and none can have squad leaders that allow additional wargear. However, you’re free to tinker with a Necron Lord as you see fit. By customising a Lord you effectively customize your entire army. Andy Smilie explains how.
  • Tau Empire: Preview: A sneak peak at the forthcoming Codex: Tau Empire to set mouths watering.
  • Seeing the Light: The talented Victoria Lamb hails from sunny Australia and has been converting and painting Games Workshop miniatures for over 15 years. She first entered a Golden Demon competition in 1999, and won the Australian Slayer Sword in 2001.
  • Doc Butcha: The Doc gets all warped as we feature a bizarre Daemon Prince.

88 - New & Improved
Suggestions for updating an old force, with emphasis on the Tau

92 - The Greater Good: Tau Design Notes
Notes and sneak peeks at the new Tau models and rules

107 - Battle Report: Death on Kol’n
The Tau take on the Dark Eldar in a Loot and Plunder mission.

124 - Warriors of the Fire Caste
Modeling, converting, and painting Tau Fire Warriors

130 - Fists of Dorn
A showcase of Crimson Fist models

134 - Scenery Workshop: Industrial Cooling Tower
Instructions on how to build this simple but remarkably effective terrain piece

138 - Molding Metal
Conversion and painting ideas for plastic Necron Warriors
**Online Store - Necrons**


The Lord of the Rings Strategy Battle Game
  • Designer's Notes: Shadow in the East : If you want a strong mounted force that can be relied on for getting to the enemy intact and delivering a ferocious beating, these evildoers are for you. Watch out Rohan, it’s time for a taste of your own medicine...
  • Servants of Sauron: There’s never been a better time to collect a force of the wicked mannish underlings of the Dark Lord. Devoted servant of Sauron, Adam Troke, discusses the new Easterling models, and highlights how to include them as part of a themed army for The Lord of The Rings.
  • Battle Report: War in the East: This month’s battle report sees the mighty Easterlings take on the scions of Gondor in bloody combat. Alessio Cavatore and Gav Thorpe are commanding the Ringwraith Khamûl’s minions and King Elessar’s host respectively.
  • Murin and Drar: Dwarves rarely set foot in the outside world, preferring the familiarity of their holds. Murin and Drar are exceptions as they are both prone to wanderlust. As such, they present an opportunity to paint Dwarves in unusual colour schemes and here we show you how.
  • Easterling Castle: Making a fortress for the forces of Evil. This Easterling castle is based on buildings in the supplement A Shadow in the East, and uses many of the same modelling techniques.
  • Defenders of the Realm: As a nation at war, those on Gondor’s borders must maintain a constant vigilance against attackers. Here veteran general Dominic Murray readies his troops for battle.

56 - Loot, Pillage & Plunder
Collecting the Variags of Khand
**Expanded Article - A Shadow in the East Web Site**

60 - Khandish Chariot
Modeling and painting tips for this fantastic new model

66 - The Wrath of Keiseimu
A new campaign pitting Khand against Gondor

72 - Warhost Showcase
John Shaffer’s Khandish warhost
**Expanded Article - More coverage of John's Warhost!**

74 - Army of Cirith Ungol
Creating an army of Orcs, Wraiths, and Shelob

78- Delving Deep
The final part of the Warhost campaign series|
**Expanded Article - U.S. Hobby Center activities**


Game Workshop
  • Community and Astronomicon: We pay a visit to the Dice and Dagger club in Cornwall, check out the Sutton Colfield Gaming Room, showcase Bristol and take a closer look at the Citadel Miniatures Hall in this month’s packed Community section.

Specialist GamesMordheim

  • Mordheim: Thy Soul to Keep part 1: In the first of a series of articles, a new campaign for Mordheim set around the mysterious Temple of Morr pits warbands against the dark forces that reside there.

1 - Turn 1: News and New Releases

48 - Weird Tools for Weird Jobs
Suggestions for a few unconventional hobby tools
**Expanded Article - Stupid hobby tricks**
**Expanded Article - Using (not so weird) hobby tools**

52 - Paint Flow & Brush Control
Slayer Sword winner Tom Schadle discusses painting techniques.

84 - GW Hobby Centers and Events

86 - Echoes from the Warp
“Dirty Steve” answers your letters.

142 - Bitz & Pieces
Featuring warhosts for The Lord of The Rings
Download it here. (600 KB Adobe .PDF)

Warhosts - Gaming in Middle Earth
Included with White Dwarf 314 is The Lord of The Rings Strategy Battle Game Warhosts Supplement. This supplement explains the guidelines and tactics for playing warhost games of The Lord of The Rings, the standard system of play in U.S. Hobby Centers, tournaments, and events. Now available online!