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Issue 314 - March 2006
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UK Cover
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U.S. Cover
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- Secrets of the Runes: One of the defining features of the Dwarfs army is their access to magical runes. Picking the right runes for the right job is important to any Dwarf army selection.
- Out of the Mouths of Thanes: With the recent release of their new army book, Dwarf generals will need to re-examine their tried and tested stratagems. Three veteran Dwarf players talk about their armies and how they are affected by the new rules.
- Fire Power: Artillery plays a vital role in most armies, barraging the enemy line from the other side of the battlefield. Of course, the Dwarf general has added advantage of choice – not only are there Cannons and Bolt Throwers, there’s the Organ Gun, Grudge Thrower and the Flame Cannon.
- Painting Dwarf Slayers: Slayers are one regiment that stands out amidst the mass of iron and beard of a Dwarf army, probably because they sport bright orange mohicans and go semi-naked!
- Unbreakable: Phil Kelly takes a look at the Unbreakables, that elite cadre of Warhammer troops who will never break, not even if there’s only one of them left and he’s duking it out with a Bloodthirster.
- Warhammer Chronicles: The Revolting Moot: In early 2502, the Electors of Stirland and Averland pledged their armies to a campaign against the Goblin Warlord Nhobgarg whose army was gathering in the Worlds Edge Mountains. The only snag was how to join the two state armies together, a problem that Marius Leitdorf, Elector of Averland, solved by seeking permission from the Moot’s Elders to build roads through their territory.
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Dwarfen terrain projects, an underground scenery
generator, and a mini battle report
Updated rules for classic Dwarf special characters
**Expanded Article -
Burlok Damminson,
Kazador,
Kragg the Grim,
Ungrim Ironfist,
Garagrim Ironfist,
Alrik Ranulfsson**
**Online Store - Dwarfs**
Terrain-building instructions and a sneak peek at
this year’s U.S. Games Day display table
**Expanded Article - Games Day 2006**
**Expanded Article - Making a Dwarf hall**
Tips for modeling this new upgrade for Dwarf characters
Showcasing the latest mad conversions from prolific
modeler Dave Taylor
**Expanded Article - Cathay models, army list and
background information.**
Tactics for the armies of the creepiest of Vampire
Counts
Featuring models from last year’s French Grand
Tournament
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- Marshals of the Black Templars: The Marshals of the Black Templars are among the most fearsome warriors of the Adeptus Astartes, leaders of exemplary zeal and proven courage. Graham McNeill delves further into the history of some of the most illustrious.
- Chapter Approved: Creature Feature: Way back in White Dwarf 292, the Games Development scriveners were allowed out of their cells and given free reign to create whatever beasties, critters and nasties their fevered little brains could imagine. The results ranged from Enslavers to Barking Toads. The time has come once more to let the Games Developers run free in the sun as nature intended...
- Creature Feature Missions: These missions use the Standard Force Organisation chart, so you can use your normal army in them. The player controlling the creatures isn’t constricted by the Force Organisation chart – they can take as many beasts as they like, up to the agreed points limit for the game.
- Tactica: Lords of Death: With only one HQ choice and one Troops choice available, the core of any Necron army is all but set. Furthermore, few squads have weapon options and none can have squad leaders that allow additional wargear. However, you’re free to tinker with a Necron Lord as you see fit. By customising a Lord you effectively customize your entire army. Andy Smilie explains how.
- Tau Empire: Preview: A sneak peak at the forthcoming Codex: Tau Empire to set mouths watering.
- Seeing the Light: The talented Victoria Lamb hails from sunny Australia and has been converting and painting Games Workshop miniatures for over 15 years. She first entered a Golden Demon competition in 1999, and won the Australian Slayer Sword in 2001.
- Doc Butcha: The Doc gets all warped as we feature a bizarre Daemon Prince.
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Suggestions for updating an old force, with
emphasis on the Tau
Notes and sneak peeks at the new Tau models and
rules
The Tau take on the Dark Eldar in a Loot and
Plunder mission.
Modeling, converting, and painting Tau Fire
Warriors
A showcase of Crimson Fist models
Instructions on how to build this simple but
remarkably effective terrain piece
Conversion and painting ideas for plastic Necron
Warriors
**Online Store - Necrons**
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- Designer's Notes: Shadow in the East : If you want a strong mounted force that can be relied on for getting to the enemy intact and delivering a ferocious beating, these evildoers are for you. Watch out Rohan, it’s time for a taste of your own medicine...
- Servants of Sauron: There’s never been a better time to collect a force of the wicked mannish underlings of the Dark Lord. Devoted servant of Sauron, Adam Troke, discusses the new Easterling models, and highlights how to include them as part of a themed army for The Lord of The Rings.
- Battle Report: War in the East: This month’s battle report sees the mighty Easterlings take on the scions of Gondor in bloody combat. Alessio Cavatore and Gav Thorpe are commanding the Ringwraith Khamûl’s minions and King Elessar’s host respectively.
- Murin and Drar: Dwarves rarely set foot in the outside world, preferring the familiarity of their holds. Murin and Drar are exceptions as they are both prone to wanderlust. As such, they present an opportunity to paint Dwarves in unusual colour schemes and here we show you how.
- Easterling Castle: Making a fortress for the forces of Evil. This Easterling castle is based on buildings in the supplement A Shadow in the East, and uses many of the same modelling techniques.
- Defenders of the Realm: As a nation at war, those on Gondor’s borders must maintain a constant vigilance against attackers. Here veteran general Dominic Murray readies his troops for battle.
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Collecting the Variags of Khand
**Expanded Article - A Shadow in the East Web
Site**
Modeling and painting tips for this fantastic
new model
A new campaign pitting Khand against Gondor
John Shaffer’s Khandish warhost
**Expanded
Article - More coverage of John's Warhost!**
Creating an army of Orcs, Wraiths, and Shelob
The final part of the Warhost campaign series|
**Expanded
Article - U.S. Hobby Center activities**
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Community
and
Astronomicon:
We pay a
visit to
the Dice
and
Dagger
club in
Cornwall,
check
out the
Sutton
Colfield
Gaming
Room,
showcase
Bristol
and take
a closer
look at
the
Citadel
Miniatures
Hall in
this
month’s
packed
Community
section.
 
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Mordheim:
Thy Soul
to Keep
part 1:
In the
first of
a series
of
articles,
a new
campaign
for
Mordheim
set
around
the
mysterious
Temple
of Morr
pits
warbands
against
the dark
forces
that
reside
there.
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