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Issue 302 -
March 2005

UK Cover
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U.S. Cover
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The Ivory Road: Travelling in
the Ogre Kingdoms: Phil Kelly puts quill to
parchment in this first instalment of the journals of
noted Empire map-maker Reuben Kyte, in whose destiny the
Ogres loom even larger than usual.
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Night on Bear Mountain: An Ogre
Kingdoms scenario: Otherwise titled... 'stop
those thieving Gnoblars', this scenario sees an Empire
Caravan being pillaged by opportunist Gnoblars as Reuben
Kyte tries to stop his Ogre Bodyguard from arguing and
inevitably beating themselves senseless.
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Belly of the Beast: The Ogre
Kingdoms debut Warhammer Battle report: The
Inaugral battle report - a chance to demonstrate the
fine crafts, subtleties and nuances of a new army. Or
then again, the sheer smashing, thundering, lumbering,
damage potential of 27 huge Ogres, intent on a light
snack of 165 Empire soldiers. Let's get ready to rumble!
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The Under-Empire: The Strongholds
of the Skaven: Deep beneath the Old World there
exists another world, the Under-Empire of the Skaven.
The labyrinthine tunnels and great caverns of this realm
stretch far and wide, allowing entire armies of the foul
ratmen to move around unheeded until they are ready to
swarm from their lairs and overcome their enemies in an
unstoppable tide. Scrivener Anthony Reynolds dares these
tunnels to describe the strongholds of the nefarious
Skaven.
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A tale of Four Gamers: Part 3:
Our gamers return to recount more bright tales of
creativity, imagination and choice, in stark contrast to
the dark dank cells where we used to house them. All
four now compete for your attention, so let battle
commence!
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Bugman's Lament: The final
instalment: So we come to it at last. This is
the final battle in the saga of Bugman's Lament. Git
Guzzler has gathered a great and powerful Goblin army to
his banner, uniting the tribes of the bandit Grotsnag
and the Shamen Grabnatz. They march upon the brewery of
Joseph Bugman as our eponymous hero makes haste to
reinforce his clansmen after being waylaid by pirates.
Can Bugman get back to save his brewery?
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10 - The
Sigmarites
A history of the Church of Sigmar.
- Arch Lector of Sigmar
- War of Faith: Scenario
18 - Sigmarite Showcase
Models from the cult of the founder
of the Empire by Dave Taylor and Steve Stiefel.
20 -
The Art of Warhammer
Tactics for effective shooting in the
WFB Shooting Phase.
24 -
The Enemy Within
Threats to the Empire by Mutants and
Cults.
- Cults in an Empire Army: Cult
Leader Rules
- The Purple Hand: Scenario
30 -
The Devoted
A showcase of models, with modeling
and painting suggestions, converted to represent
cultists and zealots. 34 -
Appetite for Destruction
A discussion of general tactics for
using
Ogre Kingdoms
armies.
42 -
March of the Ogre Horde
Mark Bedford painting an
Ogre Kingdoms
army.
46 -
Bugman's Lament, Part 4 of 4
The final part of the ongoing
campaign for Bugman's Brewery (Part 3 in
White Dwarf 300).
- Scenario Four: Battle for
Bugman's Brewery
- Modeling Tips
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Index Xenos - The Swordwind: The
Eldar of the Galactic South: The Galactic South
is home to a thousand menaces and traitorous foes of the
Imperium. However, few threats that dwell there are more
mysterious and deadly than the Eldar of the Biel-Tan
Craftworld. Adam Troke files a report on this scourge of
the Imperium.
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Tactica Eldar: Swordwind of the
Biel-Tan: The Biel-Tan Craftworld Eldar are
renowned for having large numbers of Aspect Warriors and
making use of the powerful Court of the Young King.
Swift and deadly, their reliance on these specialist
troops means a Biel-Tan force plays differently to other
Eldar armies. Alessio Cavatore describes how to get the
best from this specialised force.
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The New Eldar Wave Serpent: A
Detailed look: Martin Footitt talks us around
this new model for the Eldar, showing us some of the
cool new parts, and Dave Cross shows us how he created a
simple camouflage pattern for his very own Saim-Hann
Wave Serpent.
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Space Marine Legends: Notable
actions of the Adeptus Astartes: The Librarians
of each Space Marine Chapter maintain the litanies of
honour won on the field of battle, recording the living
histories of its warriors for future generations of
battle brothers to learn from. Many Chapters have
histories stretching back to the dark days of the the
Horus Heresy and can point to heroes known and revered
throughout the galaxy. Here we reveal some of those
heroes and tales.
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Heroes of the Imperium: Notable
Commanders of the Space Marines: Shrike and
Lysander have distinguished themselves as legendary
warriors of the Space Marines. Graham McNeill and Pete
Haines look at the making of these two heroes of the
Imperium.
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64 -
Chapter Approved
A discussion of Abhumans
and Mutants in the 41st
millennium.
- Alternate Regimental
Organization Doctrine: Feral Ogryns
- New Skills and Drills
Doctrine: Nightsiders
- New Skills and Drills
Doctrine: Slave Levies
- New Skills and Drills
Doctrine: Afriel Strain
- New Skills and Drills
Doctrine: Beasts
- New Skills and Drills
Doctrine: Subs
- New Skills and Drills
Doctrine: Gland Warriors
70 -
Index Astartes - Rogue Suns
Renegade Space Marine
Chapters.
76 -
On the Trail of a Tyrant,
Part 1
An involved tree campaign
involving Space Marines and their traitorous or
rival brethren (Part 2 in
White Dwarf 303)
92 -
On the Trail of a Tyrant
Showcase
Model painted and converted
for the Badab War campaign.
100 -
Only War
Tactics for the Deployment
Phase. 104 -
How to Paint Space Marines
A preview of the forthcoming
painting guide / hobby book.
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Scouring of the Shire: Adam Troke
looks at some big happenings for some little people:
As the Fellowship celebrate their victory over Sauron
the Hobbits return to find the Shire suffering at the
hands of ruffians. The Scouring of the Shire, the fourth
supplement for The Lord of The Rings Strategy Battle
Game,is nearly upon us.
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Aragorn's revenge: A new scenario
based on Aragorn's wilderness years: In this
scenario Aragorn seeks revenge on the Orc Chieftan who
killed his father in the empty wilds of Rhudaur.
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The War Begins: Preparation for
the Summer online campaign, The War of The Ring:
Smoke rises from Orodruin. The fortress of Barad-dur is
rebuilt. A fell power grows behind the walls of Mordor,
all races are preparing for the upcoming struggle,
including the brave warriors of the staff of the White
Dwarf team.
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Isengard's Pack: The Warg riding
Orcs of Rik Turner: Rik Turner is one of the
Web Developers here at Games Workshop. His desk is a
mere mouse-click away from our own sweet Dwarfholm, and
he shares our figure cabinet. When we saw his excellent
Wargs, put together for the Web team's The Lord of The
Rings mini-campaign, we just had to show you. Rik
explains how he made them.
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Fury of Mordor: The reborn Hammer
of the Underworld lumbers towards Minas Tirith:
It was at the great gate of Minas Tirith that the wrath
of Grond was unleashed. Wreathed in flame, the great
battering ram split the White City open to be ravaged by
Mordor. Here, Grond is ambitiously recreated by the guys
at Warhammer World in Nottingham.
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106 -
Darkness Falls Across the
Shire
Designer's note for The
Scouring of the Shire supplement.
112 -
Battle Report: The Battle of
Bywater
Hobbits vs. Ruffians.
122 -
Farmer Maggot's Crop
A fun new scenario in which
our favorite Hobbits steal grub from grouchy ol'
Maggot.
124 -
Scenery Workshop
Recreating the Scoured Shire
- Spiked Wall and
Gatehouse
- Barricades and
Devastated Copse
- Scoured Hobbit Hole
130 -
Painting Hobbit
Characters
Painting Fatty Bolger,
Bandobras Took, Farmer Maggot and his dogs,
Lobelia Sackville-Baggins, and Paladin Took. 134 -
Scenery Workshop
Making Hobbit Holes.
- Extra Details
- Brickwork
- Window
Shutters
- Fences
- Flowers
140 -
The Fall of the
North Kingdom
The history and
warriors of the kingdom of Arnor.
- Gírdan,
Keeper of the Havens (High Elf)
- Eärnur,
Captain of the White Tower (Man)
- Arador,
Chieftain of the Dúnedain
(Man)
- Arathorn,
Chieftain of the Dúnedain
(Man)
- The
Ettenmoors: Scenario
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Necromunda: The Iron Lords:
White Dwarf crawls back into the Underhive in the first
part of our new Necromunda campaign, the Iron Lords,
which will let us look at how to run your own campaigns
as a Games Master. Enter the Iron Yards if you dare.
Tainted glory or ignominious death awaits.
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