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White Dwarf Magazine

Issue 300 - January 2005

White Dwarf Issue 300 Cover
UK Cover


U.S. Cover

Warhammer Fantasy Battle
  • Bugman's Lament part 3: The nefarious Goblin King, Git Guzzler, and his Goblin army are secretly marching on the brewery of Josef Bugman. Meanwhile our hero returns from the Empire aboard the river barge of Captain Grim Grunnson. In the third part of Bugman's Lament, Guzzler has sent Kap'n Skabend and his Goblin pirates to delay Bugman. Can the doughty Dwarf get past the Goblins in time to save his brewery?

  • Feeding Time! An Ogre Kingdoms preview...: Phil Kelly gives us a peek at Ogre Kingdoms, the latest Warhammer Armies book, which details a race of unparalleled gluttony.

  • Warhammer Chronicles: Lizardmen Sacred Spawnings: The Sacred Hosts of the Lizardmen are spawned under particularly auspicious portents, and are always destined to perform a critical task in the great plan of the Old Ones. Andy Hoare delves deeper into the secrets of he master of creation, bringing us background and official rules for using these most blessed of Lizardmen armies.

  • Bretonnia In Flames: A Warhammer Campaign: Eric Sarlin, co-author of the General's Compendium, has created this map-based campaign set in Bretonnia, which uses the campaign rules found in chapter 2 of that volume. We've also given you a poster map, included free with this issue for this campaign.

  • The Legend Of The White Dwarf: A Full colour 12 page comic strip for your edification!

  • Hard As Stone: The White Dwarf: In this exciting saga of betrayal and grudge-making, we discover who the famed Grombrindal truly is as Gav Thorpe describes the origins of legendary White Dwarf, as well as rules for using him on the battlefield

  • A Tale of Four Gamers: An old favourite returns...: Rejoice White Dwarf readers! Your all-time favourite article series returns once more in new guise, with roads of adventure lying before for all-new gamers. Guy Haley introduces your to these lucky men.

12 - The Battle of Middenheim
Gav Thorpe wraps up the Storm of Chaos campaign.

20 - Painting Showcase
Models from the Storm of Chaos Campaign.

22 - Painting Showcase
Nick Cristofoli's Hordes of Chaos army Heralds of Pestilence.

26 - Guts & Glory
Designers' notes for Ogre Kingdoms.

36 - Modeling Showcase
Ogre Kingdoms conversions.

  • Chaos Ogre
  • Ghoul King
  • Skull Taker Tribe Ogre
  • Ogre Mercenary for a Dwarfen Force
  • Bretonnian Maneater
  • Slavegiant
  • Ogre Mercenary for a Chaos Force
  • Trollslayer Ogre
  • Hunter of the Goldtooth Tribe

42 - Great & Small
Painting an Ogre Kingdoms Ogre Horde.

  • Painting Ogre Skin
  • Painting Rusted Weapons
  • Painting Gnoblars
  • Painting Armor
  • Patterns
  • Clothing and Details
  • Pictograms

46 - The Ivory Road
A travelogue comprised of excerpts from the journal of a mapmaker traveling through the Ogre Kingdoms.

  • Night on Bear Mountain: Scenario

52 - Hobby Masterclass
Building Ogre Encampments for Ogre Kingdoms.

  • Building the Tent
  • Hide/Skin Templates
  • Painting the Tent

56 - The Art of Warhammer
Tactics for using Heavy Cavalry.

60 - Bugman's Lament, Part 3 of 4
Gobbos attack a Dwarf Barge (Part 3 in White Dwarf 302).

  • Modeling the Dwarf Barge
  • Hobby Tip: Shield Bosses
  • Scenario Three: Across the River Sol

72 - Battle Report: Belly of the Beast
3000 point scenario with Empire Elector Count Konrad von Steinhoff vs. Ogre Kingdoms Gutripper Tribe.

90 - Lord of Legend
Rules for the White Dwarf special character.

92 - Hard as Stone
Gave Thorpe tells the story of Grombrindal, the famous White Dwarf.


Warhammer 40,000
  • The Ultramarines At War: Investigating the Codex Astartes: The methods used by the Space Marines to fight the enemies of Mankind are laid down in the Codex Astartes, the great work penned by Roboute Guilliman. Here Pete Haines looks at the Ultramarines' art of war, and how the dictates of the Codex Astartes governs the ways in which these most formidable of Space Marines defend their star-spanning realm of Ultramar from attack.

  • Dead By Dawn: A Warhammer 40,000 Battle Report: Games developers Graham McNeill and Pete Haines take to the field of battle in a brutal clash between the Ultramarines of the 2nd Company, and the Greenskins of Waaagh! Razzekai, led by Pete. The battle is a bloody, Dawn Attack, a new standard mission taken from the updated Warhammer 40,000 rulebook.

  • Da Boss Is Back!: Adrian woods updated Ork Army: The Orks are an army that have seduced many a supposedly sane individual. Whether it is their unashamed love of violence or the fact that 10 slugga boys can deliver 40 attacks with choppas on the charge, there is something very appealing about them. Adi Wood, once a White Dwarfer, is one of those gamers who love the Orks. He has borne the title of Grand Warlord for a long time and, with the release of the updated rules has decided to make a new army.

  • The Madness Of King Artur: A Hobbyists entire Chapter : Sometimes we hear of something so extraordinary we just have to show you. This is one of those things. Artur Szyndler is a Pole who, for the want of a more concise word we will have to call mad. This man assembled and painted an entire Chapter of Blood Angels. Guy Haley talks to the man about his prodigiously-sized Games Workshop collection.

118 - Legends of the Space Marines
Histories and tales of the Imperium's greatest warriors.
  • Ultramarines
  • White Scars
  • Salamanders
  • Imperial Fists

124 - Heroes of the Space Marines
A discussion of how Space Marines are made and some of their greatest heroes.

130 - Space Marines in the Movies
Some unofficial rules for turning your Space Marines into action-movie heroes.

136 - Modeling Workshop
Adding character to your Space Marine models.

  • Posing you models
  • Armor styles and armor plating
  • Shoulder Pads
  • Magnets - flexible fun
  • Trophies
  • Character Icons
  • Ideas for new Chapters
  • Renovating a squad

144 - Renegade of Mars
A ladder campaign for Kill Teams, with conversion ideas.

  • Background
  • Scenario 1: Elimination
  • Scenario 2: The Gauntlet
  • Scenario 3: Cache
  • Scenario 4: Monster
  • Scenario 5: Countdown
  • Scenario 6: Confrontation
  • Kill Team Showcase

156 - Hands of the Emperor
Dave Taylor's Legio Custodes army and other pre-Heresy conversion ideas.

164 - Wild Boyz!
George Dellapina's Feral Ork army

  • Pigdok's Surgery: Plasticard, Rivets, and Green Stuff

168 - The Battle Rages on
More Scenarios for the Battle of Macragge.

  • Mission Scenario: Living Artillery
  • Mission Scenario: Death from Above

174 - The Darker Path
Painting and modeling Space Marne Relictors.

178 - Will of Iron
Christian Byrne's Iron Warriors tournament army.

186 - 40K Revisited
Mark Jones paints and converts a Death Guard Kill Team force.

190 - Battle Report: For the Emperor!
Scenario inspired by Dawn of War PC game with Blood Ravens Space Marines vs. Orks.

  • Dawn of War Table
  • Space Marine Buildings
  • Orky Constructs
  • Part One: Kill Team
  • Part Two: King of the Hill

The Lord of the Rings Strategy Battle Game
  • The Tribes Of Harad: : Mat Ward returns with details of the tribes of Harad. From the Client Kings to the Corsairs of Umbar, the Haradrim are a varied people, although something they all share is a great resolve.

  • Coastal Raids: Rules for using boats: In this, the first of two articles, we revisit the thrill of piratical raids with expanded rules for fighting on waterways from Gondor to the Lindon.

  • Desperate Defence: A Lord of The Rings scenario: Adam Troke provides the third scenario in his three-part campaign following the brave Knights of Dol Amroth in their fight against the cruel Corsairs of Umbar. In this, the final scenario, Morathol and his remaining warriors must fight for their lives as Imrahil races to his rescue.

  • Chronicles Of Middle-earth - The Saga Of Maethor:: The journey of the Fellowship is the most awe-inspiring tale from Middle-earth, yet there are others whose feats were no less noble, if not as widely known. The documents of this unknown scribe describe one such man; Maethor, son of Baranir. Join us in this new scenario for your games.

  • Charge Of The Mûmakil: A Lord of The Rings scenario: We wanted to recreate the charge of the Mûmakil at the Pelennor Fields from the film of The Return of The King. Only four men were mad enough to take up the challenge. Here's how Adrian Champion, Richard Heath, Anthony Barnes and Kevin Barraclough did us a grand job with 3 Mûmakil and lots and lots of horses.

206 - Preparing for Battle
Modelling and converting Mûmak based on The Return of The King.

210 - Mûmak Showcase
Mûmak conversions.

  • Slain Mûmak
  • Bellowing Mûmak
  • Mûmak Mahûd

214 - Battle Companies
New rules for Moria Goblin and Dwarfen Battle Companies.

216 - In the Shadow of the Watchtower
The White City Modeled by the Staff of a Paris Hobby Center.

218 - The Beacons are Lit!
New troop types from the many fiefdoms of Gondor.

  • Lamedon
  • Anfalas
  • Morthond Vale
  • Pinnath Gelin
  • Lossarnach
  • Dol Amroth
  • Ringló Vale
  • Pelargir & Lebennin

224 - The Sack of Ratarn
A new scenario involving Drôzhna and the warriors of Harad

226 - Coastal Raids
Part Two of new rules for launching and fighting raids from the sea.  New objectives for shoreline raids. (Part One in White Dwarf 299)

230 - Hoist the Mainsail
A ship scenario involving the Corsairs of Umbar and a Minas Tirith patrol.

232 - Battle Report: Treacherous Waters
Hoist the Mainsail scenario.


Game Workshop
 
1 - Turn 1: News and New Releases

106 - The History of White Dwarf

114 - Echoes from the Warp
"Dirty Steve" answers your letters

116 - GW Hobby Centers

240 - Direct Services