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The Path to War: Battle Report - Eldar vs. Imperial Fists
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Legion of the Damned (Updated from
Chapter
Approved in White Dwarf 228)
There are tales of the Legion of the Damned from all across the
galaxy. Just who they are and where their true loyalty lies, is
a matter of much speculation. Some even doubt they exist at all,
but the heaps of corpses left in the wake of their awesome, implacable
advance cannot be disputed.
SPECIAL RULES
Apparitions: The Legion of the Damned appear from nowhere, completely
unheralded. In every battle they use the special Deep Strike deployment
rules, even if the mission does not normally allow troops to Deep
Strike. However, you roll for the Legion of the Damned on the
FIRST turn, rather than the second.
Fearless: It is debatable whether the Legion of the Damned are
truly alive and have real minds. Legion of the Damned automatically
pass any Leadership-based tests, including Morale Checks, that
they are required to make.
Terrifying: Any unit which loses an assault whilst fighting the
Legion of the Damned suffers an additional -1 modifier to its
Leadership for the subsequent Morale Check.
HQ
| Legion Commander |
Points |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
| Commander |
60 |
5 |
5 |
4 |
4 |
3 |
5 |
4 |
10 |
3+ |
Options: May be given any equipment from the Space Marine Armoury,
except Terminator Armour and Honours.
Special Rules: Independent Character. May take a Command Squad.
| Command Squad |
Points |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
| Legionnaire |
25 |
4 |
4 |
4 |
4 |
1 |
4 |
2 |
9 |
3+ |
| Veteran Sergeant |
+15 |
4 |
4 |
4 |
4 |
1 |
4 |
3 |
9 |
3+ |
Squad: One Sergeant and 4-9 Legionnaires.
Weapons: Bolter. Sergeant can exchange his Bolter for a Bolt
Pistol and Close Combat Weapon for no extra cost.
Options: Up to two Legionnaires may have the following; Missile
Launcher +20, Heavy Bolter +15, Lascannon +35, Flamer +3, Plasma
Gun +6, Meltagun +10. The entire squad may be given Frag Grenades
at +1 per model and Krak Grenades at +2 per model.
Characters: One model can be upgraded to a Techmarine, another
to an Apothecary and another to a Standard Bearer. The Sergeant
may be upgraded to a Veteran Sergeant for +15. All these characters
may take equipment from the Space Marine Armoury, except Terminator
Armour and Honours.
Transport: The entire squad may be mounted in a Rhino for +60.
ELITESDreadnought- See Codex: Space Marines
TROOPS
| Legionnaire Squad |
Points |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sv |
| Legionnaire |
25 |
4 |
4 |
4 |
4 |
1 |
4 |
2 |
9 |
3+ |
| Veteran Sergeant |
+15 |
4 |
4 |
4 |
4 |
1 |
4 |
3 |
9 |
3+ |
Squad: One Sergeant and 4-9 Legionnaires.
Weapons: Bolter. Sergeant can exchange his Bolter for a Bolt
Pistol and Close Combat Weapon for no extra cost.
Options: One Legionnaire may have the following; Missile Launcher
+20, Heavy Bolter +15, Lascannon +35, Flamer +3, Plasma Gun +6,
Meltagun +10. The entire squad may be given Frag Grenades at +1
per model and Krak Grenades at +2 per model.
Characters: The Sergeant may be upgraded to a Veteran Sergeant
for +15. He may take equipment from the Space Marine Armoury,
except Terminator Armour and Honours.
Transport: The entire squad may be mounted in a Rhino for +60.
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