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Pages
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Category |
Description |
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1 |
Art |
Cover by Chris Beaumont |
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2 |
Ad |
Thane Tostig: Fantasy Game
Monsters! Monsters!: RPG to play as monsters
Chris Harvey: Retailer |
|
3 |
Review |
Contents & Editorial |
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4 |
Art |
Metamorphosis Alpha scene by Chris Beaumont |
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5-7
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Metamorphosis Alpha |
Life aboard a lost starship...: Suggestions for the new
SF role-playing game Rules & campaign ideas
derived from novels
- Orphans of the Sky by Robert Heinlein
- Gravitation Effects Chart
- Superstitions & Religions
- Class Structures & Agricultural
Barter Economy
- Law and Order: Justice Systems
- Non-Stop by Brian Aldiss
- Creatures
- Renewable agriculture resources
- Diseases & Mutations
- Captive Universe by Harry Harrison
- Religious Rites
- Tech Devices
- Ship Systems
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|
7
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D&D |
D&D Society: News and enrolling procedure |
|
7 |
Ad |
Stellar Conquest: Board Game |
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8 |
Ad |
Tally Ho Games: Retailer
The British Fantasy Society: Literature, Files,
Art, etc. |
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9-11
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D&D |
Monstermark System: A method for assessing monster
malignity by Don Turnbull (Part 1, also in Best of
White Dwarf, 1980; Part
2 in White Dwarf 2, and Part 3 in
White Dwarf 3)
Expands on article that appeared in Owl & Weasel
22
- The 'D' Factor: Defence
- The 'A' Factor: Aggressiveness
- The Monstermark: Challenge Rating
- Special Powers
- The Undead and other 'Specials'
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12-13
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Review |
Open Box: Sci-Fi & Fantasy Games
Reviewed
- Sorcerer by SPI: Board Game
- Starship Troopers by Avalon Hill: Board
Game
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14-15
|
D&D |
Competitive D&D: An introduction by Fred Hemmings
(Part
1, Part 2 in
White Dwarf 2)Review of a
tournament between two parties. |
|
15
|
D&D |
No Way Out?: D&D puzzles set by David Wells
- Tweadledum and Tweadledee: Riddle
- The Hireling: Riddle
- The Orcs' Den: Puzzle
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16-17
|
D&D |
D&D Campaigns: Part I - Philosophy by Lewis Pulsipher
(Also in Best of White Dwarf, 1980, related issues: White Dwarf 3,
White Dwarf 4 &
White Dwarf 5)
D&D Styles: Playing Style
- Game: Rules Mechanics
- Escapism: Narrative Play
Campaign continuity & rationale |
|
17 |
Ad |
Godsfire: Board Game |
|
17 |
Comic |
The Keeper of the Flame |
|
18-19
|
Review |
The Warlord: Analysis of an undiscovered nuclear wargame |
|
19 |
Ad |
The New Model Army |
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20-21
|
D&D |
Treasure Chest: A miscellany of D&D additions
- Helm of Vision: Magic Item
- What's Wrong with D&D ... and what I'm doing about it!:
Alternative rule suggestions
- The Combat System: Card system for
choosing attack and defense actions
- The Magic System: Player action
requirements that are commensurate with spell difficulty
- The "Party" Effect: Keeping inactive
players engaged
- Final Remarks
- The Pervert: An "Alternative" Class
- Poison: Alternative rule suggestion for
strength of poison vs. constitution
|
|
21
|
Ad |
The Ythri: Board Game based on the novel, The
People of the Wind, by Poul Anderson |
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22 |
Review |
Classifieds
Help!: Clubs, Contacts & Events
Letters
No Way Out?: Solutions to puzzles on page 15 |
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23 |
Ad |
Games Workshop |
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24 |
Art |
Cover by Fangorn |