| Pages |
Category |
Description |
| Cover |
Art |
Blood Bowl (from 3rd Edition Box Cover) |
| Inside |
WH40K
WFB
|
Imperial Guard Minotaur Armoured Fighting
Vehicle
Baron Sovoth and the Spectral Hunt |
| 1-2 |
Review |
Journal
- Product Code 0677
- Contents
- Editorial
|
| 3-6 |
Space Marine 2nd |
The Kalamata Conflict:
An Historical Epic Campaign
- Background
- The Discovery of Kalamata
- An Improbably Peace
- The Warnings of War
- The Attack on Deltrana Hive
- The Final Battle
- Scenarios: Eldar vs.
Imperial Forces
- Scenario 1 - The Attack on
Deltrana Hive
Campaign: Titan Repairs
- Scenario 2 - Battle for the
Spaceport
Campaign: If Eldar win, campaign ends in Eldar Victory
- Scenario 3 - The Final Battle
|
| 7-10 |
Blood Bowl 3rd |
A Load of Balls!: 3rd Edition updates
for alternative ball rules in 2nd Edition Dungeonbowl
- Magnetic Balls
- Explosive Balls
- Enchanted Balls
- Sticky Balls
- Floating Balls
- Iron Balls
- Spiked Balls
- Ball Squig
- Mutiple Ball Games
- The Chaos Effect: Ball Selection
Table
|
| 11-12 |
WH40K 2nd |
Armoured Fighting Vehicles:
Imperial Guard Conversions
(Modelling guide in
Citadel Journal 16)
- Imperial Guard Armoured Fighting
Vehicles (AFV): Background
- Centaur AFV
- Minotaur AFV
|
| 13-14 |
WFB 4th |
Baron Sovoth and the Spectral Hunt:
Headless Horseman Conversion
- Background
- Undead
Army List
- Baron Sovoth: Special
Character
- The Spectral Hunt:
- Special Rules (Fear,
Running Water restriction, etc.)
- Spectral Huntsmen
- Spectral Hounds
|
| 15-19 |
Necromunda |
Toll Bridge: New Territory
as 'Take and Hold' Objective
- Background
- The Scenario
- Special Items: Bridge
Terrain, Boat & Sump Spiders
- Using Row Boats: Errata in
Citadel Journal 17
- Controlling the Bridge
- Spider Movement: Sump Spider
Profile
- Terrain
- Gangs
- Starting the Game
- Ending the Game
- Playing the Scenario
- Special
- Experience
- Outlanders
- Toll Bridge Territory
|
| 20 |
Necromunda |
Youngblood: Fiction |
| 21 |
Necromunda |
Nasherhound!: Squig Hound from
Warhammer Quest adventure pack Orc Lord
- Background
- Nasherhounds: Profile & Advances
Table
- Hound Master Skill (or Wyrd
Beastmaster companion option)
|
| 22 |
Ad |
Subscription
|
| 23-35 |
WFB 4th |
Warhammer Armies: Kislev - The Claws of the Great Bear
(Errata in Citadel Journal 16)
- Background
- The Imperial Army of Kislev
- The Brotherhood of the Bear
- Druzhina
- The Winged Lancers
- The Kreml Guard
- Tribal Warriors
- Streltsi
- The Sons of Ursa
- The Army List
- Special Rules
- Army Selection
- Equipment List
- Characters
- Kislevite General
- Battle Standard
- Heroes
- Champions
- Ice Mages
- Regiments
- Gryphon Legion
- The Brotherhood of the
Bear
- Winged Lancers
- Sons of Ursa
- Druzhina
- Mounted Huns
- Mounted Cossacks
- Horse Archers
- Kreml Guard
- Sibyrian Hunters
- Sibyrian Beast-Tamers
- Cossacks
- Streltsi
- War Machines
- Monster List
- Dragon: Dragon, Great
Dragon, Emperor Dragon
- Great Bear
- Pegasus
- Hawks of Miska
- Hydra
- Griffon
- Wyvern
- Swarms: Rats, Frogs,
Lizards, Bats, Serpents, Insects/Spiders,
Scorpions
- Bestiary
- Hawks of Miska
- The Great Bears of Kislev
- The Urugan Cannon: Rules
|
| 36-39 |
Modelling |
Dok Butcha's Klinik: Conversions
- Nasherhound & Beast Tamer
- Sibyrian Beast-Tamer & Sibyrian
Hunter
- Streltsi
- Kreml Guard
- Cossack
- Sons of Ursa
- The Brotherhood of the Bear
- Mounted Cossack & Mounted Hun
- Druzhina
- Baron Sovoth
|
| 40-42 |
Ad |
Journal Archiving Service
|
| 43-48 |
WH40K 2nd |
It's Good to Stalk!:
Tyranid Tactics |
| Inside |
WFB 4th
WH40K 2nd |
Magic Item Cards: Baron Sovoth's Magic
Items
Vehicle Data Cards: Imperial Guard Centaur
& Minotaur
|
| Back |
WFB 4th |
Magic Item Cards: Kislevite Magic Items |