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Citadel Journal Issue 2 Cover

Citadel Journal 2 - 1994

Pages Category Description
Cover Art Harlequins
Inside Space Hulk 1st Harlequins Play Sheet
1-3 Review Contents, Editorial: Mark Hawkins
The Essential Guide to Surviving Games Workshop Events
4-7 WFB 4th Weather Magic
  • Sun Magic
  • Wind Magic
  • Mist Magic
  • Rain Magic
  • Snow Magic
8-17 Space Hulk 1st Harlequins
  • Rules
  • Missions
    • Into the Darkness
    • Numbering the Foe
    • Destroy
    • Kill on Sight
18-21 WFB 4th Knights: Objectives and Quests
  • Turncoat
  • Secret Weapon
  • Vital Mission
  • A Mission of Recovery
  • Avenging Knight
  • An Old Adversary
22-25 WH40K 2nd Wolf Lords: Space Wolves Special Characters
  • Kvalnir Silverclaw
  • Berek Thunderfist
26-29 Review Games League
30-41 Space Marine 2nd Storm the Breach: Urban Conflicts
  • Building Rules
  • Building Weapons
42-47 Man O'War Wind and Wave: Elf Fleet Rules
  • Crystals of Power
  • Elven Magic

Note: Errata for Elf Fleet found on page 7 of Citadel Journal 3.

48 Review Letters: Magic Item Ideas
Inside WH40K 2nd
Man O' War
Wolf Lord Wargear Cards
Elf Magic Mage and Power Counters
Back Miniatures Space Marine: Khorne vs. Squats
Man O' War: Chaos vs. Elves